
Game Development
Family learning puzzle “Our Family Adventure Island”
Parents and kids solve puzzles together on one screen while exploring an island — 6 worlds, 240 missions, difficulty by age 4–10.
- Client
- In-house · Out now
- Category
- Game Development
- Year
- 2026
- Role
- Planning · Development · Art
Challenge
Kids' games easily leave children alone with a screen. We wanted a structure that gets parents thinking and talking alongside them, and a design parents can trust.
Approach
Instead of revealing answers, players pick a family member to ask for help and think it through together. Choosing an age adjusts the same mission's difficulty, and everything works from pictures alone. Bridge-building, sorting, sequencing and path-finding keep each round different, with no ads, no time pressure and a daily play-time setting.
Outcome
Launched with 240 missions across 6 worlds.





